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Juha Halme
Juha Halme
Game Artist - Concept Artist - Illustrator
Espoo, Finland

I am a world builder, designer, and visual storyteller. To me, game development represents a perfect fusion of art, technology, design, and collaboration across multiple unique areas of expertise. This synergy creates an incredibly motivating environment to work within.

Throughout my decade in the creative and game development industry, I have had the privilege of working with a multitude of intriguing and diverse client projects, as well as leading fully remote, multidisciplinary game development teams.

Skills

Concept ArtIllustrationConcept DesignStoryboardingIndustrial Design3D ModelingTexture BakingArt DirectionComic ArtTexturing

Experience

  • August 2021 - Present
    Game Artist 2D/3D at Dazzle Rocks

    Developing a living and breathing MMO world where players create entertainment for players.

    - Feature team leading and art outsourcing management

    - 3D game art and Unity implementation

    - 2D concept art and design iteration

    - UI/UX and game design

  • March 2016 - Present
    Concept Artist - 3D Artist at Brink Helsinki
    Helsinki, Finland

    Creative animation and illustration work for variety of advertising and film productions.

    - Production planning and treatments

    - 2D/3D illustrations

    - storyboarding and animatics

    - 3D modelling, lighting, rendering and compositing

  • January 2012 - March 2016
    3D Game Artist at Futuremark Corporation
    Espoo, Finland

    Design and development of 3DMark Benchmark products.

    - Creative concept design and art production

    - 3D modelling, texturing and lighting for built-in real-time graphics engine

  • January 2006 - July 2008
    Graphic designer, Illustrator at Advertising Agency Sektori
    Lahti, Finland

    - graphic design illustration

    - architectural 3D visualizations